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New Deus Ex is set to scare publishers away. Despite its „charm and freshness,” the game is reportedly „too niche” to be worth the risk

The new Deus Ex (another after the cancellation of the previous project) apparently doesn't encourage publishers to work with the Eidos Montreal studio.

Jacob Blazewicz

New Deus Ex is set to scare publishers away. Despite its „charm and freshness,” the game is reportedly „too niche” to be worth the risk, image source: Eidos Montreal..
New Deus Ex is set to scare publishers away. Despite its „charm and freshness,” the game is reportedly „too niche” to be worth the risk Source: Eidos Montreal..

The Deus Ex brand fails to capture the interest of publishers, who consider the cult RPG series "too niche" to justify the risk.

Fans of Eidos Montreal studio had an exceptionally nasty April Fool's Day. At that time, mentioned "job cuts," which the well-known journalist associated with the cancellation of one of the studio's unannounced projects: a new Deus Ex.

Now, over a year later, Tom Henderson delivered more bad news. A reporter from Insider Gaming tried to find out more about the recent layoffs at Eidos Montreal. By the way, he came across a rumor that the developer was looking for a "partner" or publisher for the new Deus Ex, but without much success.

One of Henderson's sources allegedly claims that several of the surveyed companies consider Deus Ex to be "too niche." Another interviewee suggested that publishers are simply unwilling to take on the "financial risk" associated with investing in this brand.

The reluctance of companies may also stem from the fact that the new Deus Ex (which isn't the same project as the canceled DE from Schreier's article) is supposed to be "full of charm and innovation," but it falls short of the "standards and expectations usually associated" with this brand.

A lack of faith in such a cult series may be surprising—until we realize that its last "modern" version was released almost nine years ago and didn't break any sales records. Considering the current market situation and the publishers' hesitance to take risks, it's no wonder that no one is eager to invest in a project that would have to carry the legacy of a cult brand (meaning it would have to meet the high expectations of fans of the old Deus Ex games).

Deus Ex: Mankind Divided

August 23, 2016

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Jacob Blazewicz

Author: Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.cracksfree.org in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).